COLLIDER: AUSTRALIAN BRANDENBURG ORCHESTRA
collider.com.au | 2022
Role: 3D Artist / FX Artist
Collaborated with Collider to create two 3D animation sequences for the Australian Brandenburg Orchestra. Using Houdini, I developed intricate cloth simulations and a detailed destruction sequence of a violin, contributing to the poetic and expressive visual tone of the campaign. The work merged classical music with contemporary digital effects to evoke both tension and elegance.
Tools: Houdini, Redshift.
Role: 3D Artist / FX Artist
Collaborated with Collider to create two 3D animation sequences for the Australian Brandenburg Orchestra. Using Houdini, I developed intricate cloth simulations and a detailed destruction sequence of a violin, contributing to the poetic and expressive visual tone of the campaign. The work merged classical music with contemporary digital effects to evoke both tension and elegance.
Tools: Houdini, Redshift.