︎MICHAEL TAN - CREATIVE. RESEARCH. DESIGN
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REEL/COMPILE 2024


Roles: 3D artist, art direction, motion design, AI artist
Tools: Houdini, Cinema4D, Redshift/Octane, TouchDesigner, After Effects, ComfyUI/AI


A compilation of recent motion and visual design work, spanning 3D animation, generative systems, and real-time visuals. Includes projects for cultural clients, tech brands, and personal explorations.





Audio: Privacy | Soundcloud

PHILIPPE PARRENO


EIDOTECH | ESTHER SCHIPPER | 2023

Role: Touchdesigner Interactive Installation Programming
Tools: TouchDesigner, DMX, Real-Time Systems


Worked with Eidotech GmbH on the development and deployment of interactive digital installations by artist Philippe Parreno, produced in collaboration with Esther Schipper Gallery for a high-profile private residence.

My role focused on real-time visual programming using TouchDesigner, integrating complex environmental inputs and lighting systems across a network of interconnected artworks.

Key contributions:
– Designed generative, weather-responsive visual effects
– Programmed and synchronized DMX lighting with audiovisual systems
– Networked multiple installations for unified, responsive control
– Collaborated with curatorial, creative, and technical teams for seamless on-site integration

Note: All images shown are of Philippe Parreno’s work, courtesy of the artist and Esther Schipper Gallery, Berlin. They are included for reference only and do not depict the private installation.




PEAQ


Koto Agency | 2024/25


Role: Procedural Artist / AI Workflow Design
Tools: Houdini, ComfyUI, Custom AI Pipelines


Commissioned by Koto for Peaq, a DePIN (Decentralized Physical Infrastructure Network) blockchain platform, I developed a modular asset library for an NFT character collection. Each character was procedurally generated using Houdini, blending layered design systems with AI-assisted rendering techniques. Background and items where also developed.

The workflow integrated open-source tools such as ComfyUI, where the 3D assets served as input for stylized image generation — combining the precision of procedural modeling with the creative flexibility of generative AI.

This project is part of an ongoing campaign. Below are selected visuals and production breakdowns from the released materials.





EXHALE - EXPERIMENTAL FILM 2025


Tools: Houdini/Sora/Comfyui


EXHALE is a visceral exploration of breath, motion, and machine—where emotional tension becomes rhythm, and movement shapes atmosphere.

Created with the aid of AI, the film experiments with new forms of visual storytelling, blurring the line between human sensation and synthetic perception.





Audio: Lando (Antaeus Roy)| Soundcloud


RE:PUBLICA 2019 BERLIN TL;DR


REPUBLICA | LIVE AUDIO VISUAL PERFORMANCE | 2019
Tools: Houdini, Touchdesigner, Resolume



At TLDR Conference Berlin, 2019, Michael Tan debuted a live audiovisual array combining analogue circuitry, digital synthesizers, and sampling machines. Raw program data and live audio signals fed into a generative visual stream, blending two- and three-dimensional forms into an ever-evolving artwork.

The performance unfolded as a concrete poetry-like structure: overlapping, mutating, and collapsing under the semantic pressure of continuous data flow. A typographic sculpture in flux — it demanded new text like oxygen, simultaneously inviting and rejecting interpretation. A collision of signal and syntax, logic and noise.